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2008年11月16日
MORTAL KOMBAT vs DC
Now that MK vs DC is in stores, I've posted some environment art that I created for it.
All the extra hours we worked during crunch-time helped make this a fun game to play!
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モータル・コンバット対DCは発売中!
僕が作った部分をこのサイトにはりました。
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2008
HAPPY
NEW YEAR!

NEW PLANS FOR 2009
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After working for Midway Games for
3 years, I'm now looking for a new job.
If I don't stay in Chicago, I will be moving
to California or Japan depending on the
opportunities available.

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2008年12月
あけましておめでとう!
2009年の予定
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3年間Midway Gamesで働いて来たけど、
もう倒産しそうなので、新しい仕事を
探さなければいけない。
機会によって、シカゴに残る
かもしれない。 あるいは、
カリフォルニアか日本に
引っ越すかもしれない。
Original Bubblegum Crisis Anime ©1987 A.I.C & Youmex.
3D modeling & rendering by Noah Brewer.
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Original 2D mech designs by Kenichi Sonoda.

About My Demo Reel
I created a 3D demo reel (based on a 2D anime series) which took me more than a year to storyboard, model, texture, animate, render, and composite in After Effects. I rendered the original 200 shots included in this project in standard definition, but I am planning on rendering it again in 1080HD, and improve many details that I didn't have time for initially.
About Me
I worked as a Model & Texture Artist at Midway Games for 3 years, where I used Maya and Mudbox with the Unreal Engine 3. I like jobs like this that involve a lot of problem-solving skills and team effort. I hope to stay in this industry for many years, and see how next-gen consoles can be pushed further.
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Bubblegum Crisis Renders

These are two renders I made for my demo reel project
based on the anime series Bubblegum Crisis.